Final fantasy vii remake platforms1/9/2023 The fact that Final Fantasy VII Remake has been split into several games that will take years to develop means that they will overlap with the PlayStation 5 and Xbox Scarlett, so it seems likely that Final Fantasy VII Remakeseries will consist of cross-generational titles. Square Enix has been a huge supporter of the PC platform and Steam in recent years, with many of their classic titles being reissued specifically for home computers. The statement that Square Enix has no plans to release Final Fantasy VII Remake on other systems doesn't mean that it won't happen in the future. The PlayStation 4 has had some incredible exclusives across its lifespan, including titles like Bloodborne and God of War, and keeping the Final Fantasy VII Remake on the PlayStation 4 would be a huge draw for the system. Valve is testing a new Big Picture Mode for Steam.It might seem unlikely that Square Enix would keep their biggest upcoming title on a single system, but the big publishers are preparing for an exclusives war in the upcoming console generation, which has resulted in Microsoft buying up numerous studios and Sony preparing to do the same. Gotham Knights is unplayable on Steam following latest update This is a smooth experience with smart compromises, and I’m excited to finish my journey through Midgar for a third time on Valve’s handheld gaming PC. I expected it to run terribly, but it doesn’t. Still, I’m really happy with Final Fantasy VII Remake on Steam Deck. FSR would help a lot there considering you don’t have much bandwidth to improve performance in the graphics settings alone. I’ve only played the first couple of hours on the Steam Deck, but I imagine there will be frame rate dips well below 60 fps later in the game. Lower resolutions are all the more important considering how few graphics options Final Fantasy VII Remake has. It’s fairly consistent, but the game still dropped into the 40-fps range with big slam attacks from Scorpion Sentinel and when transitioning into combat. You have AMD’s FidelityFX Super Resolution (FSR) built into the Steam Deck, so enabling it with a lower resolution like 540p would massively help smooth out the frame rate. While 720p is the minimum resolution you can set, for some reason, Square Enix allows you to set the resolution far above 4K on the Steam Deck. You might be surprised to find out that it’s not too low - it’s actually too high. The biggest issue with Final Fantasy VII Remake on Steam Deck is the resolution. There’s a lot more detail in cutscenes, so unless you stop and really look for problems, you probably won’t notice them. The good news is that those lower-resolution assets don’t show up in the game’s many cutscenes. When the character models are moving, even outside of combat, those details are hard to make out on the Steam Deck’s screen. The backgrounds look like they have more detail, in fact, which was probably a smart compromise. That’s even more clear on Jessie’s face in the background, which settles into a blurry uncanny valley. There’s an impression of more detail, but that detail isn’t there. It looks great in motion, where you’ll spend most of your time, but it’s clear that there are some cutbacks in quality if you stare at character models for too long.Įverything looks a bit too basic. A great look … for a handheldįinal Fantasy VII Remake plays great on the Steam Deck, but it’s still clear you’re getting much less fidelity than you’d get on the PS4 (let alone the PS5). I wasn’t perfectly locked at 60 fps - a point I’ll address later - but the frame rate drops haven’t hurt the experience so far. They can improve performance quite a bit, but I was happy to turn both down to hit a higher frame rate. At High, which is the default, the game hovered in the 40 fps range.Īs you can see in the comparison above, these graphics options do very little to impact the look of the game. I had to bump both down to Low to get the smooth 60 fps. You have two graphics settings - shadow quality and texture quality - and they each only have two options. I didn’t get there without tweaks, though, and unfortunately, Final Fantasy VII Remake doesn’t give you very much room to compromise. I was able to get through the first mission and the Scorpion Sentinel boss fight while mostly staying at 60 fps. Thankfully, it seems Square Enix was being conservative. Launched a few years ago in early 2017, VRChat is a free-to-play VR social platform that allows players to employ the use of 3D character models to engage with other users. Playing on Steam Deckįinal Fantasy VII Remake is all about fluid combat, so I was immediately worried about the Steam Deck version when I saw it defaulted to a 30 frames-per-second (fps) cap. While Final Fantasy VII Remake currently remains exclusive to PlayStation hardware, a fan-made VR project allows PC players to explore locations in the remake via VRChat. I bit the bullet and bought the game for a third time to answer one question: Is it worth spending $70 again just to play Final Fantasy VII Remake on the Steam Deck? It’s a solid version of the game, much better than I expected it to be, but it still has one major flaw that I hope Square Enix addresses in a future update.
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